Thema

If one wants to follow the path of magic, he or she needs a research thema. Everything starts there and also comes together there. Superbia, Ira, Acedia, Invidia, Avaritia, Gula, Luxuria. These seven deadly sins act as Archives, and within them, you find a thema associated with one. Your thema is the thing that's furthest from yourself. So the things further from one's own common sense is what makes true "magic."

Superbia (Pride)

 * Iustitia (Justice)
 * Imperium/Impel (Rule/Control/Command)
 * Veram (Truth)

Ira (Wrath)

 * Ruina (Ruin)
 * Cultura (Culture)
 * Baltan
 * Analysis

Acedia (Sloth)

 * Ligare (Bind)
 * Infrequentia (Infrequent)
 * Sanctus (Sacred)
 * Stagna (Cease)

Invidia (Envy)

 * Exspecto/Expectatio (Expectation)

Avaritia (Greed)

 * Amicitia (Friendship)
 * Frux (Success/Result)
 * Sapientia (Wisdom)

Gula (Gluttony)

 * Fides (Faith)

Luxuria (Lust)

 * Abies
 * Everlasting
 * Vanitas (Nothingness/Vanity), the concept of "death and annihilation," to return everything to nothing.